I developed Flappy Clone in my spare time over the 2016 Christmas holidays. There was a job advertised near where I live that wanted a web developer. Since I had no experience developing websites, and no imagination, I got the idea to produce a clone of the Flappy Bird game that was popular a while ago.
Although I didn't end up getting the job, I believe that I learnt a lot about web development, and this helped me in my future project, LINC.
The game is fully responsive, and can be played on any platform that can access a web browser. Most of the assets are stolen from the original game.
For the front end I used the HTML5 Canvas API. For the back end I used the wonderful framework Django to interface with the database.